Friday, September 26, 2014

The Trials Of Strife

This was one of the hardest things I've worked on, and not only because of animation. It is the product of a very small team of artists reaching beyond their own limits and growing quite a bit. I can honestly say that I don't like much of my own work in it but I am very proud of what we were able to accomplish here. I hope I have the opportunity for more cinematic work in the future, and push even further.

Sunday, August 31, 2014


I did it! Fuckin A, I did it! And these last two were so easy to do and fun! I really need to do this a lot more. It's so freeing to just straight ahead animate. I am definitely going to try to work some of this into my CG workflow from here on out. It really helps to get the idea out faster and hopefully, it will help me wrestle with the software less (DAMN YOU 3DS MAX! I will defeat you!).

Also, HUGE THANK YOU! To everyone who has commented, favorited and watched these posts, sincere thanks to every one of you!

Saturday, August 30, 2014


Almost to the end! What!?! When did that happen?

I think I may try to continue something like this for as long as I can. It will definitely not be as intense a challenge, but I think I want to try to do something like an animation per week, and include CG too. That way I can do some longer tests and actually give myself time to fix the things that go wrong with a first pass of animation. Anyway, here's August 30's animation. Back to real pencils by the way.

Friday, August 29, 2014



This was a super quick on my tablet. I only spent about 30 minutes or so on it. I had a nice loooong day at work today so I barely had anything left by the time I got home. But the good news is Strife is now officially in open beta! And our very first cinematic was released! Check out if you get a chance!

Thursday, August 28, 2014



A quick one and I might actually be in bed before midnight tonight! WHAAAAT!?!